Players want “perfect passives in one click.” The honest split: species is look-upable; traits and IVs roll in-game.

Species vs traits

The matrix answers which species two parents produce. Trait pools, inheritance counts, and rainbow passives are separate RNG systems that cakes may influence.

Why we refuse fake certainty

Hard-coded “guaranteed” passives misprice breeding effort. We state the boundary in results and here instead of shipping unreliable guarantees.

What you can do

Lock species and parent sets with forward/reverse tools; use cake/mutation guides for efficiency and high-risk loops; roll traits in-game.

Tool boundary

Species comes from the 1.0 matrix. If trait rules change via patches or datamines, we update the boundary story before inventing brittle predictors.