Vanwyrm is Pal #64 in the Paldeck. It reaches Transporting Lv.3 plus Kindling Lv.2, making it a dependable early and mid-game base worker. Its partner skill is "Aerial Marauder". The current Palworld 1.0 data lists 1229 parent combinations that produce it; the reverse lookup page shows every combination.
Can be ridden as a flying mount. While in party, increases damage player deals to enemy weak points by 20%. (Does not stack)
Quickly fires a burst of highly pressurized air.
Hurls a ball of fire straight at an enemy.
Shoots fireballs towards an enemy. The fireballs explode after a short distance, generating smaller fireballs that spread forward.
Shoots flames at an enemy, dealing continuous damage.
Vanwyrms exclusive skill. Advances while breathing fire from its mouth.
Creates a giant ball of darkness and hurls it at an enemy.
Creates a giant ball of flame and hurls it at an enemy. The ball explodes over a wide area upon impact.
Charges dark energy before blasting enemies with a powerful beam.
Fires a menacing ball of dark energy that pursues enemies.
This species has no guaranteed passive trait. General random traits can come from capture or breeding and are not fixed skills for this Pal.
Active skills are limited to the natural level-up learnset. Passives only include traits guaranteed for the species; the global random trait pool is not mislabeled as fixed.
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