Snock Lux is Pal #163 in the Paldeck. It reaches Electricity Generation Lv.4, making it a dependable early and mid-game base worker. Its partner skill is "Grounding Shell". The current Palworld 1.0 data lists 2 parent combinations that produce it; the reverse lookup page shows every combination.
While in party, player and party Pals take 15% less Water damage, and are immune to Wetness. (Does not stack)
Quickly discharges electricity, shocking those around it.
Digs up a boulder and hurls it at an enemy.
Causes the ground to shake before hurling a massive stone mass at its surroundings.
A high-speed lightning ball that flies in a straight line. Simultaneously fires slow lightning balls that track the enemy.
Generates a sharp rock spear under an enemy.
Creates multiple sand tornadoes. The tornadoes continuously spin in circles.
Snock's exclusive skill. Withdraws into its shell to reduce damage taken while building electric charge. Once fully charged, it discharges, damaging nearby enemies. After discharging, the Attack of this Pal's Electric skills is increased for a limited time.
Shakes the ground and lifts a massive boulder into the air.
This species has no guaranteed passive trait. General random traits can come from capture or breeding and are not fixed skills for this Pal.
Active skills are limited to the natural level-up learnset. Passives only include traits guaranteed for the species; the global random trait pool is not mislabeled as fixed.
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