Leezpunk is Pal #73 in the Paldeck. It reaches Handiwork Lv.2 plus Gathering Lv.1 and Transporting Lv.1, making it a dependable early and mid-game base worker. Its partner skill is "Too Cool to be Seen". The current Palworld 1.0 data lists 108 parent combinations that produce it; the reverse lookup page shows every combination.
When activated, Leezpunk and the player become invisible, making them undetectable to enemies for 10–20 seconds. Cooldown shortens as the Partner Skill rank increases.
Hurls poison sludge at an enemy.
Unleashes a sphere of darkness that slowly tracks down an enemy.
Quickly discharges dark energy, damaging those around it.
Fires three balls of malice that relentlessly pursue an enemy.
Creates a giant ball of darkness and hurls it at an enemy.
Shoots flames at an enemy, dealing continuous damage.
Charges dark energy before blasting enemies with a powerful beam.
Fires a menacing ball of dark energy that pursues enemies.
This species has no guaranteed passive trait. General random traits can come from capture or breeding and are not fixed skills for this Pal.
Active skills are limited to the natural level-up learnset. Passives only include traits guaranteed for the species; the global random trait pool is not mislabeled as fixed.
Back to Pal Skills Atlas · Open breeding calculator · Find parents for this Pal