Beakon Cryst is Pal #96 in the Paldeck. It reaches Cooling Lv.5 plus Transporting Lv.5 and Gathering Lv.2, making it a top pick for base work. Its partner skill is "Coldsnap". The current Palworld 1.0 data lists 2 parent combinations that produce it; the reverse lookup page shows every combination.
Can be ridden as a flying mount. While mounted, changes the player's attack type to Ice and increases Attack by 5%. This Pal’s Movement Speed increases by 5% for each other Ice Pal in your party. (Excluding Beakon Cryst)
Creates ice lances in the air that fly towards enemies.
Summons a sharp ice lance under an enemy.
Enshrouds an enemy in a frigid blast of air, dealing continuous damage.
Generates multiple sharp ice blocks in the sky and fires them at the enemy.
Generates pillars of ice that move in a straight line in three directions.
Creates a giant lump of ice and hurls it at an enemy. It deals damage to those in the surrounding area upon impact.
Creates numerous lumps of ice that are consecutively dropped on a foe's head.
Beakon Cryst's exclusive skill Ice first erupts from the ground at the target's location. Then glides forward in a rushing charge, causing ice to burst from the ground on both sides along its path.
This species has no guaranteed passive trait. General random traits can come from capture or breeding and are not fixed skills for this Pal.
Active skills are limited to the natural level-up learnset. Passives only include traits guaranteed for the species; the global random trait pool is not mislabeled as fixed.
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